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TextureGL2DMultisample
  • Hi all,
    Can you please show how one can use TextureGL2DMultisample with a CGFX effect?
    Do I need a special sampler ?
    how do I fetch texels in the shader?
    I didnt find any information/examples showing its usage.

    thanks!
  • 1 Comment sorted by
  • Vote Up0Vote Down Detlef Roettger
    Posts: 330 Accepted Answer
    That is currently not accessible in the Cg 3.0 Runtime. The support for the samplers and texelFetch functions will be inside the Cg 3.1 release which is imminent. We'll update to this in SceniX 7.3.