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- Dionismgn February 12
- Hai Loc Lu February 13
[PhysX 3.2] Cloth does not collides with the spheres
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Is there any limit to the number of collision spheres?
If I create 31 spheres, cloth correctly collide with its. If I create 40 spheres, cloth collides only with few. How can I solve this problem? -
2 Comments sorted by
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So… This limitation does indeed have a place to be? Or it is just bug in my code?
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The limit is no more than 32. We added checks to PxClothCollisionData::isValid(). Thanks.