BLAS building fails with a large buffer without an irrelevant flag
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0
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105
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March 14, 2024
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RTX A6000 ADA - no more NV Link even on Pro GPUs?
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19
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16376
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March 10, 2024
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Extending OMM to AABB primitives
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0
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115
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February 28, 2024
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Using RTXDI with nanite
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6
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534
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January 25, 2024
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Premature stop of BVH traversal?
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3
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282
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January 24, 2024
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Drivers for Iray for Intel CPUs
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1
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251
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January 22, 2024
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SVGF unstable artifacts
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0
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249
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January 8, 2024
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Question regarding visibility check in RTXDI's spatial resampling pass
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2
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291
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December 19, 2023
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Level of detail of Micro-mesh
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1
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455
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October 30, 2023
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Anyhit payload lost when calling “AcceptHitAndEndSearch()” or "IgnoreHit()"
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11
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1139
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October 24, 2023
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What should I set the motion vector to after disocclusion?
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2
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534
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October 5, 2023
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Vulkan Ray Query no hit
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5
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560
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September 26, 2023
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Minecraft RTX reflections
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4
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1542
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September 12, 2023
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Ray Tracing support unavailable on Windows Server 2022 with 3 NVidia A40 GPUs
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2
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977
|
September 20, 2023
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Any lower access to RT core than OptiX?
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4
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821
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August 15, 2023
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Does RTXGI cutted from Unreal Engine 5.2 Nvidia RTX Branch?
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1
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561
|
August 9, 2023
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Maximizing GPU Utilization
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2
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751
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July 17, 2023
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DXGI_ERROR_DEVICE_REMOVED because of DXGI_ERROR_DEVICE_HUNG
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1
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732
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July 3, 2023
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Too bright results when importance sampling the GGX NDF
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1
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759
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June 22, 2023
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NVIDIA RTX Caustics Branch
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4
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1452
|
June 21, 2023
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GPU hardware metrics or profiling for RT Core usage in Vulkan ray tracing?
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0
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453
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May 2, 2023
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Optix光线追踪引擎
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2
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743
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April 21, 2023
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NVIDIA Driver segfaults when calling vkCmdTraceRaysKHR if pipeline was built with vkDeferredOperationKHR
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1
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552
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April 19, 2023
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Program RT Cores using OpenGL, Vulkan, or CUDA?
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3
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1885
|
April 13, 2023
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Anyhit shader not be called multiple times
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0
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473
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April 12, 2023
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Do Raytracing cores speed up volume rendering significantly compared to fragment shaders?
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1
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697
|
March 16, 2023
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What different means between the words "maximum ray trace depth" and "recursion depth" in OptiX programming guid
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1
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894
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March 6, 2023
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Shader reordering execution on the RTX 4090
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7
|
1524
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March 6, 2023
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How could I write a per-pixel spinlock in raygen shader?
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0
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723
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March 4, 2023
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Cuda or DirectX for raytracing?
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1
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996
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February 13, 2023
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