[OptiX 9] Rocaps Curve Evaluator
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9
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81
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March 6, 2025
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Optix Linking Errors
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1
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49
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February 10, 2025
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Libnvoptix.so.1 not installed by the driver
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8
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3682
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February 6, 2025
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Optix compilation and __match_any_sync()
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8
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83
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February 5, 2025
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Does optix support 4D triangle meshes?
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6
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89
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January 28, 2025
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Watertight ray triangle intersection
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2
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57
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January 27, 2025
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Error when building OptiX
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1
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54
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January 21, 2025
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Debuggable OptiX-IR makes launching a pipeline failed
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4
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703
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January 12, 2025
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__float_as_uint and __uint_as_float undefined in intellisense
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1
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71
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January 10, 2025
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optixTrace: calculate intersections and max distance
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8
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186
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January 9, 2025
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Why can't I find the functions of the .cu in the CPP files?
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1
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52
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January 8, 2025
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What does optixReorder reorder?
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2
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72
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January 8, 2025
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How can this program using Optix Denoiser get more than just an all-black output?
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9
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144
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December 31, 2024
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Chaos Vantage- Denoiser Nvidia Optix AI-Critical Error - “Not Enough Memory to Change Render Resolution” with Latest NVIDIA Drivers
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5
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287
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December 30, 2024
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The denoiser stopped working on high-resolution renders
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1
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120
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December 30, 2024
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Incremental mesh building
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1
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53
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December 21, 2024
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The specific meaning of offset and stride in optixTrace
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4
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73
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December 13, 2024
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Extracting SASS instructions of an OptiX binary?
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7
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94
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December 13, 2024
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It seems that any 'sbtGASIndex' input can make 'optixGetTriangleVertexData' get correct result
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1
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37
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December 10, 2024
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Request for the clarification of the "Single Ray Programming Model"
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2
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57
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December 10, 2024
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How to run OptiX 5 on RTX 4090
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4
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118
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December 5, 2024
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Bary file for OMM
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8
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137
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December 3, 2024
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How to use legacy OptiX to implement ray tracing that completely relies on CUDA cores?
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2
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97
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December 2, 2024
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OptixTrace to 2 different GAS consecutively
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5
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108
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November 27, 2024
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Compute rays/sec for Optix Program
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2
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61
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November 26, 2024
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Compiling optix for blender on linux
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6
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430
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November 26, 2024
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Best Approach for Collecting Particle Flux on a Triangulated Surface?
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1
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47
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November 22, 2024
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OPTIX_COMPILE_DEBUG_LEVEL_FULL applied to kernels compiled with -G flag
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3
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63
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November 22, 2024
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Moving from SDK example project structure to OTK/ShaderUtil
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7
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78
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December 4, 2024
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Device driver update
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12
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223
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December 3, 2024
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