3D bounding box ground truth

Hi, We’d like to generate some simulated data for training our robot using Isaac SDK and Sim. To train the 3D object detector, we need the 3D bounding box annotations for objects in the simulated scene. When setting ‘draw_debug’ = true in the ‘bounding_box_settings’, we can see that there is indeed 3D bounding box ground truth for selected object classes.

But how can we export these 3D bounding boxes for each frame to a file? As there is no such tutorial, could you please help us with this issue? Thank you very much.


You could try to write a codelet that receives the data and logs it into a file, here is some relevant links that might help you:

Hope it helped you!