I wanted to start a topic to discuss the potential of importing 3D Gaussian Splats into Omniverse. Similar to the Unreal Engine plugin that lets you import .ply files created for 3D Gaussians: 3D Gaussians Plugin in Code Plugins - UE Marketplace
Would this work with Ray Tracing? Or is it technically possible to view these in Omniverse? Or are there limitations?
I would love to see a native or even third party plugin for importing and viewing these 3D gaussians! It would unlock some awesome workflows to further push the limits of photorealistic scene creation inside of Omniverse.