Would this work with Ray Tracing? Or is it technically possible to view these in Omniverse? Or are there limitations?
I would love to see a native or even third party plugin for importing and viewing these 3D gaussians! It would unlock some awesome workflows to further push the limits of photorealistic scene creation inside of Omniverse.
We are exploring Gaussian Splats into Omniverse currently in our internal development. We do not have a current timeline for official release, as its much too early. However, it is already possible to convert the GS to a polymesh and use this is USD Composer.