3dsmax omniverse connector export wrong textures files


Just encounter an error where by the texture file assigned to a 3dplane was exported with the another texture file in the scene. Using 3dsmax 2020 and material is 3dsmax standard material with a bitmap texture assign to the diffuse slot, also notice that map in the opacity slot do not export over too.

Hello @DavidDPD! Take a look at our materials documentation for the 3DsMax Connector.

Let me know if this helps solve your problem or if you have any more questions.

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