# 580 release feedback & discussion

**URL:** <https://forums.developer.nvidia.com/t/580-release-feedback-discussion/341205>\
**Category:** Linux\
**Created:** [August 4, 2025, 2:15pm UTC](https://forums.developer.nvidia.com/t/580-release-feedback-discussion/341205 "2025-08-04T14:15:05Z")\
**Posts on this page:** 1\
**Showing post:** 926

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**Author:** ![BlueGoliath](https://developer.download.nvidia.com/images/forums/profile-default-devtalk-84.png) [@BlueGoliath](https://forums.developer.nvidia.com/u/BlueGoliath)\
**Post date:** [December 13, 2025, 4:14pm UTC](https://forums.developer.nvidia.com/t/580-release-feedback-discussion/341205/926 "2025-12-13T16:14:13Z")

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List of issues that still affect the newest 580 driver:

- Random black screens when playing intensive games, sometimes resulting in a partial GPU driver crash. It is sometimes possible to switch to a TTY, but attempting to switch back to a graphical session will crash the driver for good.
- Desktop memory usage is excessively high(over 2GB sometimes).
- A large amount of GPU Memory is unaccounted for in `nvidia-smi` / NVML.
- Applications crash when VRAM is full.
- Shared RAM under Linux seems broken. It’s almost like there is an incredibly small amount(256MB) and once that’s gone things start crashing.
- DLSS3 / DLSS4 / Smooth Motion is broken. It universally lowers FPS and can cause massive input lag and micro stuttering.
- Gnome-shell / GDM can freeze on login from a fresh boot. Switching to a TTY and relogging in works around this.
- Ray Tracing is broken on a lot of games, resulting in an XID 109 or some other error.
- Some games show DLSS upscaling options but no frame generation(Portal 2: RTX). Maybe a Proton issue?
- Dragging the HDR slider under Gnome can cause a driver crash(maybe fixed?).
- DX12 games have a massive performance penalty.
- VRR causes backlight strobing/flickering
- Shader cache doesn’t save properly, forcing it to be computing again.
- Video decoding from a GTX 960 using Sunshine/Moonlight causes blocky artifacts.

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