I’m using PhysX on UE4 to build a truck and trailer vehicle, attached together using constraints. The problem is that, the weight of the trailer doesn’t seem to change the behavior of the truck,despite it being 50ton. The truck pull it without any effort.
Also,when in turns at 50km/h, trailer looks like without friction, sliding like is was in a snowy road.
There is something I could do to get it working properly?