AGX Xavier: Gstreamer plugins

Hi

Is it possible to build following libs from source?

  • libgstnvarguscamera.so
  • libgstnvv4l2camerasrc.so
  • libgstnvcompositor.so
  • libgstnvdrmvideosink.so
  • libgstnveglglessink.so
  • libgstnveglstreamsrc.so
  • libgstnvegltransform.so
  • libgstnvivafilter.so
  • libgstnvjpeg.so
  • libgstnvtee.so
  • libgstnvvidconv.so
  • libgstnvvideo4linux2.so
  • libgstnvvideocuda.so
  • libgstnvvideosink.so
  • libgstnvvideosinks.so

The gstreamer build instructions from here do not mention it, just copy them.

If it is possible, is there a guide? I am using R35.1.0

Thanks

Hi,
Moat plugins are open source and you can manually build them. Please download the package:
Jetson Linux 35.2.1 | NVIDIA Developer

Driver Package (BSP) Sources

Hi DaneLLL

I saw in the Makefiles the sources need the CUDA toolkit.
It is only downloadable as a .deb package?
What is it?
Is it just some libraries and includes and a PATH variable? Or is it more?

Reason to ask, I want to make a self contained ‘build’ package so the host machine on wich it is all build can differ. Installing certain toolkits or applications might bring some difficulties on making it ‘portable’.

Hi,
Yes, these packages are bundled into SDK Components and can installed through SDKManager or apt-get install commands. After you have installed SDK Components once, you shall see the deb packages in host PC at:

~/Downloads/nvidia/sdkm_downloads

For convenience, we would suggest install through SDKManager. For further customization, you may try to manually include minimum-required packages for your use-case.

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