Is there any way to remove the edges when you render movie capture w/ alpha? This is w/ Pathtracer but still it leaves a premultiplied alpha it looks like. Is there a way to add a toggle for this? It isn’t noticeable on a black background but white it’s screaming. Unpremult

Hello @garretthoyos! I let the developer team know about your question. I am waiting to hear back. I’ll let you know as soon as I have more information.

Yes check this out:

RGB should be premultipled by the alpha. Is there a simple repro scene you can send us? In my tests I’m able to see a proper RGBA and composite it in Nuke.

There is a bug with Real Time mode and PNG output which we’re addressing.