It is probably a difficult feat, but given tools s.a. OpenPose for humanoid body poses - are you envisioning this featuring auto-rigging or even AI-made animations coming along with the models themselves? Even auto-rigging would probably be immensely valuable, given that animations for i.e. dogs could be applied to any AI-generated type of dog!
Yes, enabling the rigging is a great feature to support in the future, as it can enabling the animation. It’s possible to combine the human/animal rigging model (e.g. SMPL model) with GET3D, such that the generated 3D human body can have skinning weights for animation, we wold be interested to add in the future!