Hi, anyone try to load sub-blocks of data into a 3D CUDA array? When I check the API there are something like this for 2D cuda array but not for 3D cuda array. Is there any reason for that.
I use glSubImage3D in my openGL implementation, and plan to port it to CUDA so I can use better streaming loading and other fancy stuff. It’s strange to see that CUDA don’t have similar functions.
sorry should be glTexSubImage3D!!