AODT 1.3 is Now Available

Now Available in Release 1.3 for Aerial Omniverse Digital Twin (AODT) Platform

  • Vehicular Mobility for Scatterers Enhanced vehicle mobility with scatterers on roads

  • Dynamic Scattering EM solver to take into account the 3D raytracing impacts of moving vehicles. This time-varying channel condition is critical in wireless environments.

  • Headless Mode Extend the headless mode of release 1.2 and add the possibility to start simulations from YAML files.

  • GPX Based UE Placement UE placement based on GPX files. Users can define UE mobility paths based on GPX files, e.g., from a field driving test.

  • NATS as Message Broker Default lightweight and open-source message broker.

  • Geo-referencing Align spatial data to a known reference system, so it matches real-world locations.

  • AWS Public Clouds Validate the support of AODT on AWS cloud on top of current Azure cloud.

Others Move the worker to Python, supports spawn-zone rotation and heterogeneous power for RUs and UEs.

Does the NVIDIA 6G Developer Program only have access to version 1.2? Is version 1.3 paid-access only?