Application render problem with 1650Ti

I’m having a problem that some application that uses hardware acceleration will have this problem on running, idk how to fix, need support.

My rig:

NVIDIA system information report created on: 01/13/2026 11:42:22
NVIDIA App version: 11.0.5.420
Operating system: Microsoft Windows 11 Home Single Language, Version 10.0.22631
DirectX runtime version: DirectX 12
Driver: Game Ready Driver - 591.74 - Mon Jan 5, 2026
CPU: Intel(R) Core™ i7-10870H CPU @ 2.20GHz
RAM: 8.0 GB
Storage: SSD - 476.9 GB

Graphics card
GPU: NVIDIA GeForce GTX 1650 Ti
Direct3D feature level: 12_1
CUDA cores: 1024
Graphics clock: 1485 MHz
Max-Q technologies: No
Dynamic Boost: No
WhisperMode: Yes
Advanced Optimus: No
Maximum graphics power: N/A
Resizable BAR: No
Memory data rate: 12.00 Gbps
Memory interface: 128-bit
Memory bandwidth: 192.032 GB/s
Total available graphics memory: 8109 MB
System video memory: N/A
Shared system memory: 4013 MB
Dedicated video memory: 4096 MB GDDR6
Video BIOS version: 90.17.46.00.da
Device ID: 10DE 1F95 1E911043
Part number: 4904 0011
IRQ: Not used
Bus: PCI Express x16 Gen3

{D62333AC-5392-4DAF-ACC1-33165AA62E72}

{1672E8DA-7FF3-4E07-BCFB-B8931EE26B18}

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