Hi everyone,
Quick question, this may be a simple question. For AR applications, how does CloudXR handle device localisation? I know a pose matrix is sent back to the server application, but is localisation data also sent back somehow? Looking at the AR Core example client, it looks like the initial pose is set when the client is first launched. Then the pose matrix is called through the callback GetTrackingState(). How is the localisation maintained in the OpenVR app without the scene drifting?