After “disabling” the shape using:
shape->setFlag(physx::PxShapeFlag::eSIMULATION_SHAPE, false);
shape->setFlag(physx::PxShapeFlag::eSCENE_QUERY_SHAPE, false);
shape->setFlag(physx::PxShapeFlag::eVISUALIZATION, false);
I’m getting this error https://imgur.com/a/lZTdZ when calling Simulate() and fetchResults(true)
*Using PhysX 3.4, VS2017, WIndows 10