Assertion Failed expression: "!status && "vkCreateComputePipelines"" with UE5 games with Wine/Proton

Hello,
This problem plagues me since I bought RTX 4090. It occurs with Unreal Engine 5 games (like Lords of the Fallen, Jusant, Immortals of Aveum to name a few) with Wine/Proton. I tried different driver versions, different Wine/Proton versions, different DXVK and VKD3D versions with no success at all. I think the error occures when the vkd3d-proton.cache.write file is being created. For some games the game will start at some point with a several tries but for other games like Lords of the Fallen, there’s no way to play - it always crashes at shader compiling when a New Game is being selected. Here’s a screenshot of the error:

There was no such problem with my oldest GTX 1080Ti.

nvidia-bug-report.log.gz (739.2 KB)

My system is:
Operating System: Arch Linux
KDE Plasma Version: 6.0.4
KDE Frameworks Version: 6.2.0
Qt Version: 6.7.0
Kernel Version: 6.9.1-arch1-1 (64-bit)
Graphics Platform: X11
Processors: 32 × Intel® Core™ i9-14900KF
Memory: 62.6 GiB of RAM
Graphics Processor: NVIDIA GeForce RTX 4090/PCIe/SSE2
Manufacturer: ASUS

The current driver version is 550.78 but as I said I tried many different driver versions during the last 2-3 months to no avail. I searched the web and this problem seems to bother a lot of people.

Same with the newest Senua’s Saga: Hellblade II.

Same goes with Ghost of Tsushima Director’s Cut. I tried with the newest 555.42.02 and there’s no change.
Here’s a screenshot from Lords of the Fallen:

It occurs that’s the problem:

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