Machinima allows live motion capture via the Pose Tracker extension. Is there a roadmap for live dialogue via Audio2face as well?
Thanks Wendy. If I’m not mistaken, this will allow me to bring external audio into Audio2Face, but offers no method for then bringing the live speaking character into another program like Machinima or Create. Do I have that right? I don’t see the use case if the character has to stay within the Audio2Face UI.