Audio2Gesture animation finger issues in Blender

Hi @zanarevshatyan ,
on the A2G armature, we don’t have the finger tip joint as they are not used.
The points on the last segment of the finger are all weighted to the last joint of the chain.
When setting up retargeting in kit, if your target character has extra finger tip joint, you can manually pick the right joint for it on the retarget UI.

Check out this video where I explain the finger tagging (around 12’00"). A2G_retarget_machinima_2022_3_0.mp4 - Google Drive