Behind the Scenes of the Marbles RTX Demo


Is there a resource where the developers of the Marbles RTX game release/discuss the process of making that app? And/or a way I can look at the scripts that make up the behavior in the game?

If not, what’s the best starting point for learning about scripting behavior using physX, blast, flow, etc. in Kit/Create. I’d like to play around with the tools from the Python side but don’t have a good idea where to start beyond the basics of USD prims/transforms on Pixar’s website.



Hi @LMTraina99! I have reached out to the dev team about your post.

You can take a look at our documentation here:
We also have tutortial videos on YouTube and NVIDIA On-Demand

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Hello @LMTraina99! The Marbles team recorded a “Making of Marbles RTX” discussion at GTC. Here is a video for you to take a look at!

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Fantastic! Thank you!