binary address (source code line number) of a CUDA runtime/driver call in the callback function

In the callback function, is there a way that you can find the binary address (which can be mapped to source code line number via add2line, etc) of a cuda runtime/driver call? The “CUpti_CallbackId cbid, const CUpti_CallbackData *cbInfo” parameters of a callback function only provides the information of the call (function name, parameters, return value, etc). I did not find how to get the location that the call happens. I tried to use __builtin_return_address(1), for returning the retun address of the call, but it crashes the callback and program.