Hello, I’m trying to program a simple Bitonic Sort for the GTX580, however, since all algorithm I actually find are recurssive and, as far as I know, I can’t make a recurssive call on the GPU, does anyone knows a simple Bitonic implementation for CUDA?
And by simple, I mean simpler than the example providade with the CUDA samples.
Thank you very much.
(Or any other sorting algorithm, since this is a very small array, around 100 structures, I’m even considering making it with a insertion sort at the start of the kernel)