Has anybody here used Kit to compile to USD for Windows and the Pixar RenderMan Hydra render delegate? Or do I need to compile the USD and Imaging plugins first?
https://graphics.pixar.com/usd/docs/RenderMan-USD-Imaging-Plugin.html
Regards,
Mats
Hello @matstegner! I have asked the rendering team to help us out here. I will post back when I have more information!
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I also wanted to mention that it looks like full Hydra support is still under development on the Ominverse Public Roadmap . This roadmap shows what we are working on for the next release.
Here is some documentation that might help:
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Thanks, I will try to compile USD and the RenderMan Hydra render delegate first.