I’m trying to build a 64bit version of the Nvidia texture tools 2.0.8 using VS2013. I have added entry NVTT_SHARED=1 to the Cmake file and I’m able to compile all the libraries. However, when I get to the nvtt library, I get lots of unresolved external symbols, mainly coming from trying to link with the nvimage library. When I turn off NVTT_SHARED=0, all the libs compile and link fine.
Can someone help me in getting things to compile with NVTT_SHARED=1? Am I missing a configuration of some sort?
Thanks in advance…