I’m developing a physics simulation that I need to run on a server. The server is a simple cloud based server with Ubuntu with 1-4 CPU cores (specifically, the cheaper ones provided by DigitalOcean).
I’m trying to build the SDK on that machine, but there are compiler errors etc. So before I start to fix those, I just wanna make sure I’m not trying to fix something that is not going to run on this machine.
Can PhysX be run on that kind of machine? (I’m aware I might not get real-time physics on a network based machine without GPU’s, but that’s fine).