Can Isaac Sim display simulation content correctly on different VR headsets?

Hello, I’m an independent developer. I’d like to confirm whether Isaac Sim can properly display simulation content through various VR headsets, and if there are any compatibility or performance limitations.

Specifically, I’d like to know if the following devices are supported or recommended:

  • Apple Vision Pro M5

  • Samsung Galaxy XR

  • HTC VIVE Elite XR

  • Meta Quest 3

I’d like to achieve the best visual experience, but I’m not sure which headset to buy.

Isaac Sim Version

4.5.0

Operating System

Windows Server 2022 Standard

GPU Information

  • Model: rtx 5000 ada generation
  • Driver Version:

Thanks for help.

Thank you for your interest in running Isaac Sim with different VR headsets!

To ensure the best compatibility and performance, we strongly recommend upgrading to the latest Isaac Sim release, version 5.1.0. This release introduces additional improvements and expanded hardware support compared to 4.5.0.

Please refer to the official documentation for the most updated information on technical requirements and supported devices:
https://docs.omniverse.nvidia.com/dev-guide/latest/common/technical-requirements.html#applications-and-application-templates

I checked the link you provided and looked at the table, it only lists Quest 2 and HTC Vive Pro.
However, I also found this documentation:
https://isaac-sim.github.io/IsaacLab/main/source/how-to/cloudxr_teleoperation.html
Does this mean that Vision Pro M5 can be used through CloudXR?
Also, since Quest 2 is supported, does that mean Quest 3 works as well?

Thanks!

Omniverse (the 3D platform IsaacSim is built on) is interoperable with OpenXR through the omni.kit.xr extensions. Test it out with built-in extensions at: “Window” > “Extensions” > search for “xr”.

You should see many examples on how to work with the OpenXR Toolkit to support your particular VR headset and its capabilities. Plus documentation on the XR Core module.

HTH!

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Thanks!