Can Omniverse be used to render 360 steroscopic videos?

Hello. I am looking for a solution to render 360 steroscopic video from UE4 faster than the built in pano renderer which can take 20 min a frame on complex models. Is this something that could be accomplished faster with Omniverse view?

Hi jacob27, thanks for the great question. I checked with the team and Ansel 360 is exposed in View but its just single shots. It should be possible to add that to movie capture (Outputs latlong panorama). We will add to the list of feature requests and will consider for the coming year!


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