Can UnrealEngine4 runing on TX2?

hello form,

I want to know if someone do this before,run UE4 on tx2, It seems like cross-compile for aarch64.

No, that’s not supported for Jetson TX2.


Thank you for the information.

Could you please tell me why not tx2 support UnrealEngine?

It’s the wrong architecture and OS… unless you have Nintendo’s resources, in which case you roll your own OS and Epic will help you port to it.

Hi suchb,

You need to get the UnrealEngine Source Code to build it for arm64 Support. I don’t know if able to run on TX2, but you could try.



Cross-Compiling for Linux say as bellow:

If you want your project to target a specific platform, you need to edit your project’s Default Engine Configuration File file, and to do so, navigate to the file’s location ( [Project Directory]\Config ), open DefaultEngine.ini , and add the following:


You may set TargetArchitecture to any of the following values:

  • X86_64UnknownLinuxGnu
  • ArmUnknownLinuxGnueabihf
  • AArch64UnknownLinuxGnueabi

Wow. Looks like it may be supported now. You can try building it and see how it goes.

Did anyone manage this yet?