I tried to run the windows client connecting to localhost as a local testing with the server, but the connection seems cannot be established. I saw there is error “Client requested HEVC, which is not supported.” in the server log, but I can confirm that my GPU supports HEVC, and both client and server are running on the Nvidia GPU (I use a laptop). Also, in the server log it also says “Device ‘’ does not support HEVC.”, where the device name is left blank. However, at the beginning of the server log, my GPU name is correctly identified as “FriendlyName=NVIDIA GeForce GTX 1650 with Max-Q Design”.
Also in the client log it says “ERROR: Malformed or missing stop data with size: 0.”
I speculate that this might be because both the server and client need to use the NvEnc interface so it conflicts? The server works well with a Quest 2 client, as it request H.264 from the server. However, the windows client requests HEVC, which is “not supported” by my server, says in the log.
Any help is welcome!
Thanks in advance!