Carb crash upon destroying a window from a button

Hi @brad_f. The team is aware of this issue. You’re right, it has to do with destroying UI elements in a callback. You can work around it by putting the destroy call in an async function.

    def _on_vis_changed(self,vis:bool):
        if not vis:
            async def destroy_self_async(self):
                self.destroy()
            asyncio.ensure_future(destroy_self_async(self))
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