Circular 3d plane

Is it possible to create a circular plane that works like the object from the class Plane (from geometry.primitives_3d)?

Hi @tom_02

I suppose there are a couple options you could try:

  1. Use a boolean operations to union a plane and 3D cylinder
  2. Have a cylinder with a very small height (shouldn’t make too much of a difference to the NN)
  3. Create a cylinder and sample one of the top/bottom boundaries
  4. Create your own 3D circle primitive based on the Plane and 2D ellipse class

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