Is there any way that I could convert CityGML format to USD and use it on Omniverse?
I have a vendor, Dassault system, who builts a 3D model on their 3DExperience platform and all the 3D assets are assembled from CityGML format and I would like to test it out on Omniverse for further simulation.
There is a blender addon that loads cityGML and i was able to export to FBX and USD from the ominverse blender3 branch. It would be cool to be able to call blender python directly from Create.
however the model did not view in blender,
probably my lack of blender knowledge
i was able to view at least the geometry in Create.