CloudXR server-client latency in real time


Using CloudXR I was looking to find a way to get the latency value from server to client in real time. Is there anything implemented in CloudXR?

Many thanks

1 Like

I think it is recorded in the QoS CSV file when captured, but I don’t know offhand that it is exposed anywhere in the API. It may also be printed in logcat for android, shell for windows, either when capturing QoS or just normally (though possibly in verbose mode…).

Thank you very much for the answer. I have also found in SteamVR options the latency values