Collision hanging an object (hole and pin)


In the screenshots below you see the collision. The 2 parts are not touching but when I press play one part is flying away. I am using Convex Decomposition. Is there a solution for this so that I can hang the part on the hook?

Screenshot from 2023-02-27 16-07-03

Thank you!

You can try to use SDF collisions instead of a convex decomposition, select the collision and change its approximation to SDF and set resolution to some positive number like 128 for example.

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