Compare CUDA and Direct Compute shaders

Are there any tools to help me compare CUDA and Direct Compute (HLSL) shaders? I’ve been able to generate PTX from the CUDA shader and some kind of CS assembler from the HLSL shader but these two assembler languages are still too different for me to compare them accurately. I know there is also a tool called NVDIS that can disassemble cubin/elf files (but I haven’t been able to test it yet). Is there some way to use it with assembled HLSL shaders too?

Are there any tools to help me compare CUDA and Direct Compute (HLSL) shaders? I’ve been able to generate PTX from the CUDA shader and some kind of CS assembler from the HLSL shader but these two assembler languages are still too different for me to compare them accurately. I know there is also a tool called NVDIS that can disassemble cubin/elf files (but I haven’t been able to test it yet). Is there some way to use it with assembled HLSL shaders too?