Hi, the previous versions (couple of years max)of the NVIDA SDK allowed us to load NV12ToARGB_drvapi_Win32.ptx file at runtime for colour conversion of decoded video frames.
The new v9 SDK requires the NVIDIA toolkit and a compile option for ColorSpace.cu as part of the VS workspace (which requires an NVIDIA card to develop) whats going on? how can I deploy our product software so that our sdk can compile on different hardware?
Ive taken the latest sample apart removing all toolkit dependencies, this is our final issue.
Basically, why cant i compile sample:
C:\NVIDIA\Video_Codec_SDK_9.0.18\Video_Codec_SDK_9.0.18\Samples\AppDecode\AppDecD3D
on an Intel NUC for example?
Am I missing something?
Can I use an intermediate object file compiled on an NVIDA machine?
Our software determines the hardware platform at runtime, which i thought was pretty common?
Cheers for any thoughts on this.