Compiling both to 64bit & 32bit

How you do that? I cannot install 2 SDK - when I install 64 it removes 32 and vice versa :-S

Is there such a big difference between the 2 versions? Isn’t it just a flag that is set?

Different libs, also sometimes compiler was crashing when I was trying to compile for x64 when SDK&tools were 32.

The CUDA team should merge the SDKs and to place the x86 libs in the libs\x86 and the x64 libs in the libs\x64. Currently it’s a pain to cross-compile External Media

I would be totally happy with that