Yes, and since the global memory cache has higher throughput than texture memory cache, if neither get any use out of their respective caches, then their relative speeds should be the same. If anything, since texture memory has 2D caching locality, it might have better cache hit rates than global memory for random accesses; that is, the texture caching scheme can be more forgiving for access patterns that don’t follow global memory coalescing requirements.
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Texture vs. Global Memory | 4 | 2040 | August 6, 2009 | |
Texture vs Global memory which of this is faster? | 2 | 5503 | August 18, 2011 | |
texture memory vs global memory | 10 | 13868 | August 20, 2007 | |
what's the benefit of using texture memory in Fermi verus using global memory | 12 | 2821 | August 9, 2010 | |
When to use textures | 7 | 8175 | February 12, 2008 | |
Texture and Global Memory | 2 | 3866 | July 11, 2007 | |
Memory performance in image processing example | 9 | 1652 | March 24, 2011 | |
Texture memory when to use ? | 6 | 21154 | October 7, 2009 | |
Confusion on using texture? | 14 | 4999 | September 4, 2009 | |
Global versus Texture Memory - no speedup I'm not getting any benefits :( | 4 | 5249 | February 17, 2008 |