Could you show the code that copy multi plane data to a ID3D11 texture? I have the problem that same as this page.
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
CUDA-DX11 interop and DXGI_FORMAT_NV12 surfaces | 1 | 2268 | March 18, 2025 | |
Copy decoded frame into D3D11Texture2D | 1 | 954 | March 9, 2017 | |
Copy NV12 decoded frame to D3D11Texture and memory buffer | 0 | 1015 | May 8, 2017 | |
Copying nvdecoder output to Direct3D9 surface | 0 | 435 | September 28, 2019 | |
Interchange of ID3D11Texture2D and InputArray | 0 | 613 | October 7, 2019 | |
CUDA interop with D3D12 possible? | 8 | 3067 | June 28, 2024 | |
How can I copy nvEncode input buffer to a Direct3d11 Texture? | 2 | 724 | October 12, 2021 | |
Using NVDEC 8.0 with D3D11 | 2 | 1258 | March 2, 2017 | |
D3D11 With NVDEC_VideoDecoder | 2 | 1090 | January 12, 2018 | |
NVENC with Direct3D 11 resources | 3 | 3387 | January 30, 2015 |