Crash in omniverse code with 3080Ti, when disable sampled direct lighting

I’m a begginer in omniverse. When importing UE material “City Subway” to omniverse, it will always get crashed after disabled “Enable Sampled Direct Lighting”. Has anyone ever met with this problem?

Hello @chencong1988! We appreciate you lettings us know about this! I have alerted the development team to this issue.

Could you let me know more about your working environment to help us identify where the issue is occurring?

  • Operating System
  • GPU / GPU Driver
  • Application(s) Used / Version Number
  • Full log file: C:\Users\<USERNAME>\.nvidia-omniverse\logs\Kit\Code