Crash reboot QuadroP600 on FreeBSD

I Developping RealTime RayTracer on OpenGL 4.5 compute shader.
Correct work on few polygons.
If many polygons to input, crash OS to reboot.
Input polygons are created by transform_feedback_buffer to apply shader_storage_buffer.

Vendor : NVIDIA Corporation
Renderer: Quadro P600/PCIe/SSE2
ShdrVer : 4.50 NVIDIA
Version : 4.5.0 NVIDIA 440.82