Crash with 300k point instances in Create

I’ve been working with 200k points with no slowdown or hiccups, but I’ve hit a hard limit at around 300k points. Omniverse Create crashes when I try to load the stage. Attached is a sample. I think it has to do with the point instances and not triangle count. I’ve been pushing much higher triangle count than this.

points_300k.usda (4.9 MB)

You can increase the limit with this command-line option: --/rtx/sceneDb/maxInstances=5000000. This won’t be necessary in the future, but for now we have a limit to avoid wasting VRAM when you’re not using instances.

That worked! Thanks Rev!