Creating Physically Based Materials for Minecraft with NVIDIA RTX

Originally published at: https://developer.nvidia.com/blog/creating-physically-based-materials-for-minecraft-with-nvidia-rtx/

Are you an experienced Minecraft content creator, but new to physically based materials? Or someone who just wants to learn the basics behind physically based rendering to create your own PBR resource packs? Great! This talk is for you. In “Creating Physically Based Materials for Minecraft with RTX,” we introduce you to the new look…