My programs display is a large window with three subwindows (glut).
Each subwindow has it’s own data to display.
I have a timer callback function which I am using to run an animation in one of the subwindows (which involves cuda calls w/ mapping of ogl vbo).
If the animation is running and I perform a mouse operation over one of the other subwindows, the screen freezes (though audio and mouse motion remain functional).
The screen freeze does not occur if I comment out the cuda calls (memory mapping and kernels).
Anyone else having this problem? Right now I am just limiting mouse motion during animation to prevent this problem, but it is a suboptimal solution.
Here is my hardware config:
Cosmo-S w/ 1200w Thermaltake