Hello,
I want to ask if there is a data distribution generator in Replicator. This could be handy when revisiting in overall what data we had generated, for example, how many wall textures we used and what is the total wall area for each texture, how many objects generated, etc (basically data distribution graphs). Then we may look at the distribution to debug and fine-tune the synthetic data. The data distribution graphs could also be handy for presentation purpose.
Thanks.
Kevin