Debug Compute shader in Nsight Graphics

Hi, I am using Nisght Graphics 2021.4.2.0 under Windows, I wonder if Nisht Graphics can debug a compute shader (e.g. for Vulkan) like RenderDoc, i.e. setup a threadId and step through the shader code.
I just can capture a frame with Frame Debugger and view the source of a shader, but I cannot step through it.
And its documentation says nothing about it: User Guide :: Nsight Graphics Documentation.
Does anybody know if Nsight can do this?

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