depixelizing (vectorizing) 8 bit art

If anyone is looking for a challenge to implement in CUDA, try vectorizing bit map art.

I found this new technique on slashdot. Because the server hosting the original PDF paper was overloaded with traffic, someone mirrored the PDF research paper as images:

I would really like to see this algorithm implemented in CUDA, possibly to upscale standard definition cartoons (Simpsons, etc) to HDTV resolution.


em… looks like a pretty fun project to kill some time, if you have any. Better if there’s the CPU source code available.