Develop on Windows 10 & target Nano?

Hi all,

Anyone out there had a go at setting up a cross compilation environment on Win 10 in order to target the Nano without having to use Linux or develop on the kit itself? I’m wondering if it’s feasible to use something like clang with an arm backend, along with gdb over ethernet or something along those lines? I’m on Windows & would prefer to stick with that rather than set up a dual boot or use the Nano itself (I prefer a slickedit and/or visual studio environment if poss).

Do Nvidia have plans to support Nano dev on Win 10?


Hi petemarshall303,

No, only have Ubuntu support on Nano.