Distractor objects do not move in offline_pose_generation.py

According to 6. Offline Pose Estimation Synthetic Data Generation — Omniverse Robotics documentation, distractor objects should move because of the force applied by apply_force_to_assets(). But this does not seem to be working:


Only the target object (the cracker box) moves around. The distractor objects remain stationary. I have tried increasing the force applied, but that did not help.

Fixed with a call to world.play() at the beginning of the RandomScenario iterator (next).
def next(self):
world.play()

I’m not sure if this is a proper solution, but it’s working as expected for me now.

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